How to play Goalkeeper Reflex
- Move along the line with the left and right arrow keys, A and D, or by dragging on a touchscreen.
- Press Space to dive. Diving nearly doubles your reach but locks you out for just over half a second.
- The wind-up line shows roughly where the shooter is looking — it is offset, so it hints at the side rather than the exact spot.
- Your reach is drawn as an ellipse so you can learn the hitbox instead of guessing at it.
- Three goals conceded ends the game.
Controls
| Input | Action |
|---|---|
| Left / Right arrows | Move along the goal line |
| A / D | Move along the goal line |
| Space / Enter | Dive |
| Drag | Move the keeper on touch devices |
| Tap near the keeper | Dive |
| P | Pause and resume |
How scoring works
| Event | Points |
|---|---|
| Save | 100 points |
| Speed bonus | Up to 60 more, the faster the shot was travelling |
| Goal conceded | One of your three lives |
Gameplay tips
- Stay central by default. From the middle of the goal your standing reach covers the largest share of likely targets.
- Do not dive on the wind-up. The cue is deliberately offset by up to 110 pixels, so an early dive commits you to a guess with a cooldown attached.
- Dive when the ball is roughly halfway through its flight. The dive lasts 0.36 seconds, which is long enough to cover the arrival if you start it late.
- Against the fastest shots, move first and dive second. Closing the horizontal gap matters more than extending your reach.







